쇼다운 로고

플레이 버튼

쇼다운 로고

CONTROLER TYPE

  • Type 1
  • Type 2
  • Type 3

MODE

  • DESTRUCTION MODE

Destruction Mode is a game mode for up to 12 players (6 vs. 6).
Attacker team must destroy all targets within the match time, and the Defender team must protect the targets to be victorious.
Targets’ HP decreases upon physical damage or contact and they become destroyed if their HP reaches 0.
Attacker team must use weapons, vehicles, and gears to destroy the targets. Vehicles do critical damage against targets.
Defender team must protect the targets at all cost.

MAP

  • SLUMVILLE
  • OUTPOST

Maximum Players: 12 (6 vs. 6)
Number of Targets: 2
Playtime: 6 (+6) minutes

Slumville is a Destruction Mode map designed
based on an abandoned village in Southeastern Africa.

Maximum Players: 12 (6 vs. 6)
Number of Targets: 1
Playtime: 6 minutes

Outpost is a Destruction Mode map designed
based on a destroyed town in the Middle East.

PRESET & CUSTOMIZATION

- You can purchase and customize your weapon using the preset.
- Purchased weapons can be selected consuming Weapon Points.
- Weapon Points work the same way for all players.
- Primary weapons can be customized with different weapon parts that consume varying Weapon Points.
- Weapon parts come with various combat bonuses when assembled.

  • OPTICS
  • MAGAZINE
  • UNDER RAIL
  • SIDE RAIL
  • MUZZLE
  • BARREL
  • BUTTST0CK
- Changes the optic of primary weapons.
- Changes the first-person view of the scope screen.
- Affects the aiming speed and scope magnifier when equipped.

Iron Sights

Default iron sights for primary weapons.

EO Tech x1.5

1.5x optic that can be attached to assault rifles, light machine guns, sniper rifles, and submachine guns.
Increases aiming speed.

Red Dot x1.5

1.5x optic that can be attached to assault rifles, light machine guns, sniper rifles, and submachine guns.
Increases aiming speed.

Scope x2

2x scope that can be attached to assault rifles, light machine guns, sniper rifles, and submachine guns.

Scope x3

3x scope that can be attached to assault rifles, sniper rifles, and submachine guns.

Scope x4

4x scope that can be attached to assault rifles and sniper rifles.

Scope x6

6x scope that can be attached to sniper rifles.

- Changes the magazine of primary weapons.
- Affects number of magazines, magazine capacity, damage, bullet speed, reload speed, bullet spread, and effective range when equipped.

Default Magazine(DM)

Default magazine for primary weapons.

Magazine Pouch(MP)

Magazine pouch for primary weapons.
Increases number of magazines.

Extended Magazine(EM)

Extended magazine for primary weapons.
Increases magazine capacity.

Ranger Plate(RP)

Ranger plate for primary weapons.
Increases reload speed.

AP Magazine(AP)

Armor-piercing magazine for primary weapons.
Increases damage.

- Changes the lower rail attachments of primary weapons.
- Affects aiming speed, recoil control, and accuracy when equipped.

Vertical Grip

Attachment that can be mounted on the lower rail.
Increases aiming speed, recoil control, and accuracy.

Angled Grip

Attachment that can be mounted on the lower rail.
Increases recoil control and accuracy.

- Changes the side rail attachments of primary weapons.
- Affects aiming speed and accuracy when equipped.

Laser Sight

Attachment that can be mounted on the side rail.
Increases aiming speed and accuracy.

- Changes the muzzle of primary weapons.
- Affects recoil control, accuracy, gunfire intensity, muzzle flash, and bullet spread when equipped.

Default Muzzle

Default muzzle for primary weapons.

Compensator

Compensator for primary weapons.
Increases recoil control and accuracy.

Flash Suppressor

Flash suppressor for primary weapons.
Increases recoil control and accuracy.

Silencer

Silencer for primary weapons.
Increases recoil control and accuracy, and reduces gunfire intensity and muzzle flash.

- Changes the barrel of primary weapons.
- Affects aiming speed and effective range when equipped.

Default Barrel

Default barrel for primary weapons.

Short barrel

Short barrel for primary weapons.
Increases aiming speed, but decreases effective range.

Long Barrel

Long barrel for primary weapons.
Increases effective range, but decreases aiming speed.

- Changes the buttstock of primary weapons.
- Affects reload speed, aiming speed, and recoil control when equipped.

Basic Stock

Default stock for primary weapons.

Tactical Stock

Tactical stock for primary weapons.
Increases aiming speed and recoil control.

Folding Stock

Folding stock for primary weapons.
Increases aiming speed.

WEAPONS

  • PRIMARY
  • SECONDARY
  • TACTICAL
  • Assault Rifle
  • Sniper Rifle
  • Sub-Machine Gun
  • Light-Machine Gun
- Universal automatic rifle.
- Assault rifles don’t have any specialized features, but they are balanced for all situations.
- There are many customization options available.

M4

Basic assault rifle.
It can be fired semi-automatic, 3-round burst, or fully-automatic.

ACR

Assault rifle specialized for mid-range combat.
It can be fired semi-automatic or fully-automatic and shoots with high damage and accuracy.

- Long-range sniper rifle.
- Sniper rifles can only fire one bullet at a time, but shoot with high accuracy and damage.
- There are less customization options and each part costs more Weapon Points.

MSR

Bolt-action sniper rifle specialized for long-range sniping.
It has a high single-shot damage with a long effective range.

- Close-range combat machine gun.
- Sub-Machine guns have low damage, but have high fire rate, reload speed, aiming speed, and mobility.
- There are many customization options available.

UMP

Sub-Machine gun specialized for close-range combat that requires high mobility.
It can be fired semi-automatic, 2-round burst, or fully-automatic and has a high aiming speed coupled with high fire rate.

- Fully-automatic machine gun.
- Light-Machine guns have high fire rate and damage especially against vehicles and targets, but they have low aiming speed and mobility.
- There are less customization options.

MG5

Light-Machine gun specialized for vehicle and target destruction.
It can only be fired fully-automatic and has high damage with a lot of ammunition.

  • Secondary Weapon
- Secondary weapons.

1911

Secondary weapon with low damage but high fire rate.
Does not consume Weapon Points.

Unica 6

Revolver secondary weapon specialized for mid-range combat.
It fires a single shot with high damage and long effective range.

  • Tactical Weapon
- Throwing weapons.

Hand Grenade

Tactical weapon that deals high damage in an area.

Flash Grenade

Tactical weapon that flashes an area.
Does not consume Weapon Points.

VEHICLES

  • RAPTOR
  • SLUGGER
  • BOUNCER

Raptor

Two-seater vehicle with great handling and low Pick Point cost, but it has low durability. It does heavy damage against other vehicles.
Vehicles can be selected during matches by consuming Pick Points and players will be spawned with the selected vehicle.

Slugger

Four-seater vehicle with fast speed that also comes with difficult handling. It does heavy damage against targets.
Vehicles can be selected during matches by consuming Pick Points and players will be spawned with the selected vehicle.

Bouncer

Four-seater vehicle with low speed, but it has high durability that can protect its driver and passengers. It can destroy a gate instantly.
Vehicles can be selected during matches by consuming Pick Points and players will be spawned with the selected vehicle.

GEARS

  • Grenade Launcher

Usable gear that fires an explosive projectile and deals damage in an area. It does heavy damage against vehicles.
Gears can be selected during matches by consuming Pick Points and can be used by pressing the 'Switch Weapon' button.